
(FIX: Just don't release these cuties for the love of the MOEMON GODDESS! THEY AREN'T USELESS!) Releasing your starters will cause undesirable effects(I MEAN WHY WOULD YOU RELEASE THESE CUTIES!) Cutscenes and dialogues in dynamic caves take longer to load, in order to avoid unnecesary glitches. (FIX2: Just please don't mash directional buttons simultaneously, Followers here don't like multitasking :v) (FIX: Exit the area to restore Following character's direction) Following event character goes offway when mashing directional buttons too quick, while a textbox is still visible or at map entry. (FIX: It's an intended glitch to fix the limited capabilities of following characters.) Teleporting Follow me event character at entry? Until I found a way to silently force order your team :v) (FIX: Always put LANIA at first slot and MIO at 2nd slot before entering the MOE POOL. DITTOs might appear in your slot when you enter the indoor pool if you didn't arrange your team properly(thankfully, they just temporarily replace the images and they'll revert back to your actual moemon when you leave the pool) (FIX: Wait for the move dialogue to finish and the battle will continue normally.) DISABLE/REFLECT/LIGHT SCREEN/ANGEL GUARD/LIGHT SHIELD move causes glitchy text but not crucially game-breaking(must be because of the extended and overwritten movesets code) (FIX: Fight a wild moemon first before heading to a non-wild battle.) Sometimes, when loading through a savestate, your first mon won't use a move at first turn. Sometimes, evented battles' pre-battle mugshots don't appear as intended.


A certain moemon fight appear to be buggy (FIX: Just fight the second wild mon normally.) When single battling a wild moemon, another one might pop out when you defeat the moemon(low % chance.) (FIX: Pokedex isn't intended for this moemon-only world.) Drastic Item usage changes(no more unlimited revives/potions in-battle which will make the battle even more challenging).SELECTED Gen1-8 MOEMONS(Even Galar and Alola forms!).

